Gamers. Community. Respect.

Welcome to the official website for the Anarchic-X game servers.

Welcome to the |ax| Red Orchestra 2 News Network! Issue #1

26 August, 2011 - Posted by Harold Hecuba

Anarchic players are a certain breed of FPS gamer. Not only are we junkies for great action, we also love long battles, large maps, vehicles and a good old-fashioned marathon game. With the last few Call of Duty games light on the vehicles and heavy on arcade styled action, many in our community are looking for a game that delivers a more realistic experience.

Red Orchestra 2 (RO2) looks like it just might be that game.

RO2 is looking like a major competitor to the genre heavy-weights, such as Modern Warfare 3 and Battlefield 3. While Modern Warfare 3 may have the Call of Duty pedigree we all know and love, it is easy to see that the gameplay has rapidly deteriated with each iteration. Battlefield 3, while looking like a great game, has one major flaw. DICE, Battlefield 3's developer, has stated multiple times that due to the Frostbite 2 graphic engine's complexity, it will not be releasing mapping or modding tools.

Red Orchestra 1 started out as a mod on the Unreal engine and all signs suggest that modding and mapping will be fully supported by Tripwire Interactive in RO2.

Unlike MW2 and BF3, Red Orchestra 2 combines realism and fun gameplay. Though BF3 may have great vehicle combat and large maps, it won't have the realistic flavor that RO2 brings to the table.

So, enough summary, what are the details?

RO2 will focus on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in human history. Delivering unrivaled accuracy and attention to detail, gritty combat in multiplayer and a co-op campaign, the game will have something for everyone. One can expect quick and brutal firefights to more intricate and challenging simulation modes.

RO1 Multiplayer Taken to New Heights: Tripwire's renowned MP already exceeds that of much of the competition. The new game will stretch that lead even further with highly addictive and fun varieties of game-play online.

Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn medals, improve your abilities, and become a Hero—all visible to the entire online gaming community and embedded within the game.

Heroes: We all want to be a hero, and in RO2 that is now a possibility. Players with 'Hero' status inspire troops around them and cause fear in their enemies. Heroes have access to elite equipment and will stand out visually from the rest of the soldiers.

Stalingrad Campaign: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. This will be enhanced with story elements through the form of mission introductions and in-game cinematic sequences that begin and end the campaign.

Unique Focus—the Battle of Stalingrad In-Depth: Tripwire is taking the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all odds and ultimately destroys the Axis forces.

First Person Cover System: Experience the ultimate firefights that a cover system allows from the immersion of a first person view. Peek or blind fire over and around cover.

Squad Command: Command fire teams on the battlefield using an easy to use first person interface. Suppress the enemy, send a fire team to flank them and hit them where it hurts!

WWII Weaponry Redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing and photo-real graphics.

Co-op: Players can connect with their friends and battle AI in multiple game types, including the Stalingrad Campaign, Skirmish Mode and more.

Offline Challenges—Online Achievements: Offline challenges, such as the shooting range and assault courses, let players hone their skills to perfection with all of the weapons and features in the game. Training with different challenges to achieve awards, win competitions and improve their skills the player can pit their best times/scores against the rest of the online gaming community.

Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier's state of mind and how it can turn the tide of battle.

Exciting Offline Play: Offline play against AI featuring the Stalingrad Campaign, Skirmish mode, and more give the player an exciting and fun environment to learn the game before hopping online. Play any level or Campaign offline against AI to gain achievements and train for the online arena.

Competitions & Leader-boards: Compete to obtain unique awards and achievements with players all over the world. The competitions range from shooting range challenges to unique and fun assault courses.

Tanks: Teamwork will be required to successfully man the juggernauts of the battlefield. To be honest, not much more needs to be said, here.

    Minimum specifications:
  • CPU: Dual Core 2.3 GHz
  • RAM: 2 GB
  • Graphics card: 256 MB Shader Model 3.0 DX9 compliant Nvidia GeForce 7800 GTX or ATI HD 2900 GT
  • DirectX: DirectX 9.0c
  • Hard drive space: 8 GB
  • OS: Windows XP/Vista/7
  • Recommended specifications:
  • CPU: Quad Core 2.6 GHz
  • RAM: 3 GB
  • Graphics card: 512 MB Shader Model 3.0 DX9 compliant Nvidia GeForce GTX 260 or ATI HD 5750
  • Sound: Sound Blaster Audigy
  • DirectX: DirectX 9.0c
  • Hard drive space: 8GB
  • OS: Windows XP/Vista/7

Red Orchestra 2: Heroes of Stalingrad will launch on Septemer 13th, 2011 with an MSRP of $39.99. It's currently on pre-sale on Steam for 10% as of this post so grab it up! For that kind of deal, it willl be hard to pass this game up. If you expect to be joining the rest of us in the Battle of Stalingrad, be sure to pop by the forums here and let us know!

Donations

Total
61.00

% of Monthly Goal
21.83%

Make a donation!

Events

Check out the United Offensive BAS server every Friday night! Click here

Come battle in the CTF Pressure Cooker, every Thursday Night. Click here

Server Status

cod5 bas
mp_ax_simmerath
0/26

cod2 ctf
mp_carentan
0/26

uo tactical
mp_uo_stanjel
0/32

uo bas
mp_bastogne_b3
0/32

cod2 pCooker
mp_woods
0/25

More Details

Recent Posts

power supplies
by Rhino
(5-18-2012 07:30)

COD2 Modding- Testers...
by PrivateFullwood
(5-18-2012 01:18)

Confession of a...
by PrivateFullwood
(5-18-2012 01:15)

New Map: Dunkirk...
by PrivateFullwood
(5-18-2012 01:03)

looking for a...
by PrivateFullwood
(5-18-2012 00:59)

Affiliates

CanuckGamer.ca

PunksBusted.com

PBBans.com

Maps, Mods, Skins, News, and More! The Ultimate Call of Duty Resource!

IWNation - Home of the Offical IW Forums

MODSonline.com - Hosting game mod projects, downloads, news, and the best forums you can find. We are your connection to modding, editing, mapping and making good games better.

Maps-n-Mods - All Call of Duty Custom Maps, All the Time.

CentOS Linux

Valid XHTML 1.0 Transitional


Link to Us

Link to Anarchic-X.com