1 vs 1 Tournament Discussion Section
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- Bielab
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1 vs 1 Tournament Discussion Section
This is a discussion thread, you can discuss results, thoughts and everything you want in here.
Stevo Vs. Keith:
Nice match guys. Very strong early game Stevo
. I thought Stevo had that match in the bag when he controlled most of the map early in the game. Make sure you build higher tier buildings.... the units and vehicles will help you later in the game. Keith had a nice comeback. Those 2 mortar squads of Keith's did some serious damage.... about 50 kills between the both of them before Keith lost them.
Stevo Vs. Keith:
Nice match guys. Very strong early game Stevo
. I thought Stevo had that match in the bag when he controlled most of the map early in the game. Make sure you build higher tier buildings.... the units and vehicles will help you later in the game. Keith had a nice comeback. Those 2 mortar squads of Keith's did some serious damage.... about 50 kills between the both of them before Keith lost them.- Arctictiger
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- Stevo
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Re: 1 vs 1 Tournament Discussion Section
So used to playing anihalation...
I should have controlled the center and capped the few remaining point, choking him out of resources... I fell into the "I want to CRUSH you!" trap... and lost.
It was a Good Game Keith! You deserved to win the first one.

I should have controlled the center and capped the few remaining point, choking him out of resources... I fell into the "I want to CRUSH you!" trap... and lost.
It was a Good Game Keith! You deserved to win the first one.


- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Stevo wrote:So used to playing anihalation...
I should have controlled the center and capped the few remaining point, choking him out of resources... I fell into the "I want to CRUSH you!" trap... and lost.
. I got the sense you wanted to go for that early jugular. You almost got it a couple of times.- Stevo
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Re: 1 vs 1 Tournament Discussion Section
His dang mortars had like 25 kills each...
They were most effective against my greed.

They were most effective against my greed.


- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Wow, nice second game Keith and Stevo 
Keith comes in at the last moment with a King Tiger to provide a distraction while a squad decaps the middle Victory point to stop the ticker at 16
. That was nice!!!!
Good game guys, lots of arty
. Keith even had 2 V1s miss Stevo's base. I heard them come in, but I did not see a strike.
Well played, you guys were very even. Keith moves on to play Rafter
.
Stevo, I like how you noted your result submission. Have it as a surprise

Keith comes in at the last moment with a King Tiger to provide a distraction while a squad decaps the middle Victory point to stop the ticker at 16
Good game guys, lots of arty
. Keith even had 2 V1s miss Stevo's base. I heard them come in, but I did not see a strike.Well played, you guys were very even. Keith moves on to play Rafter
.Stevo, I like how you noted your result submission. Have it as a surprise

- Stevo
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Re: 1 vs 1 Tournament Discussion Section
I watched the replay a few times, and have come to the conclusion that I should have had at least one M10 or Sherman to work with my ground troops. My ground troops were very effective, and I feel I did a fair job in my micro (killed the Panther IV and King Tiger), but they needed the support of the heavy tanks... I had plenty of fuel, but used not a drop! One Tank would have turned the tide...
Note to self: Tech Up (Stupid) in the mid-game! Otherwise known as Tango Uniform Sierra!
ps: I use the Shift-Right-Click command a lot for my engineers/pioneers. I STRONGLY suggest you all use this valuable time saving feature in the early game to maximize your efficiency!
Note to self: Tech Up (Stupid) in the mid-game! Otherwise known as Tango Uniform Sierra!
ps: I use the Shift-Right-Click command a lot for my engineers/pioneers. I STRONGLY suggest you all use this valuable time saving feature in the early game to maximize your efficiency!

- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Stevo wrote:I watched the replay a few times, and have come to the conclusion that I should have had at least one M10 or Sherman to work with my ground troops. My ground troops were very effective, and I feel I did a fair job in my micro (killed the Panther IV and King Tiger), but they needed the support of the heavy tanks... I had plenty of fuel, but used not a drop! One Tank would have turned the tide...
You are correct
, a Sherman and/or M10 in support would of helped ..... especially against the Oswinds. Those Oswinds will eat your troops for breakfast, lunch and dinner.It is important..... Remember to upgrade your supply yard too. It will help with your economy by cutting the upkeep costs of your troops. It is very beneficial to upgrade it if you are going infantry heavy.Stevo wrote:Note to self: Tech Up (Stupid) in the mid-game! Otherwise known as Tango Uniform Sierra!
Building a triage center is helpful too. It will pay for itself over the course of the game
Stevo wrote:ps: I use the Shift-Right-Click command a lot for my engineers/pioneers. I STRONGLY suggest you all use this valuable time saving feature in the early game to maximize your efficiency!
- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Keith vs. Rafter:
Good game guys. Keith made sure in the early game that there will not be an early bren carrier base rush by Rafter
I thought I saw a potential change in the tide of the match when Keith took out both of Rafter's Stuart tanks at the later stages of mid game. However, Keith failed to capitalize on the chance to turn the tide. Keith floated way to much man power and fuel. If he invested it into a panzer armor command and got some armor out, the late stage of the match could of been much more interesting.
I cannot wait to see round 2. Good luck guys
Good game guys. Keith made sure in the early game that there will not be an early bren carrier base rush by Rafter
I thought I saw a potential change in the tide of the match when Keith took out both of Rafter's Stuart tanks at the later stages of mid game. However, Keith failed to capitalize on the chance to turn the tide. Keith floated way to much man power and fuel. If he invested it into a panzer armor command and got some armor out, the late stage of the match could of been much more interesting.
I cannot wait to see round 2. Good luck guys

- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Keith vs Rafter Game 2:
Tough match. This is the third match of this tournament where a player had trouble getting the bat off his shoulders. That happens.... a player has a certain strategy in mind and it's the completely wrong strategy in comparison to what their opponent is doing and the match quickly goes south from there. Happens to the best of us. It has happened to me many times and it will continue to happen in future matches.
The match was not all that bad... Keith was able to fend off the first base rush from Rafter and he choose the airborne doctorine..... a nice solid company choice vs. the Panzer Elite.
I am hoping the tournament would be a nice learning tool for players to learn more about the fundamentals to this game and a fun way to raise some money for the community. With COH2 coming out soon, I figured now will be a good time for a tournament and we could use it as a measuring stick to see how far we have grown for future tournaments. I am sure that some of the fundamentals of this game like veterency, cover and hard and soft counters will be part of COH2.
I was happy to hear a player say after watching some of the posted tutorials, that they were playing the British the wrong way. They admitted when they play as the British, they did not attempt to keep their officers alive. They learned that a veteran officer and veteran units in general really help your army in the long run during matches.
We are not all going to be level 15+ players in this game and there is no right or wrong way in playing, but with some good solid fundamentals, we will be ready to grow and attract new members to this community in COH2.
Tough match. This is the third match of this tournament where a player had trouble getting the bat off his shoulders. That happens.... a player has a certain strategy in mind and it's the completely wrong strategy in comparison to what their opponent is doing and the match quickly goes south from there. Happens to the best of us. It has happened to me many times and it will continue to happen in future matches.
The match was not all that bad... Keith was able to fend off the first base rush from Rafter and he choose the airborne doctorine..... a nice solid company choice vs. the Panzer Elite.
I am hoping the tournament would be a nice learning tool for players to learn more about the fundamentals to this game and a fun way to raise some money for the community. With COH2 coming out soon, I figured now will be a good time for a tournament and we could use it as a measuring stick to see how far we have grown for future tournaments. I am sure that some of the fundamentals of this game like veterency, cover and hard and soft counters will be part of COH2.
I was happy to hear a player say after watching some of the posted tutorials, that they were playing the British the wrong way. They admitted when they play as the British, they did not attempt to keep their officers alive. They learned that a veteran officer and veteran units in general really help your army in the long run during matches.
We are not all going to be level 15+ players in this game and there is no right or wrong way in playing, but with some good solid fundamentals, we will be ready to grow and attract new members to this community in COH2.

- Rafterman
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Re: 1 vs 1 Tournament Discussion Section
^ Could not have said it better myself sir.
Keith, good matches no matter the outcome. I've been playing CoH with you for years now and you're always good company whether as an ally or on the other team. No hard feelings about either match and I'm looking forward to more good games in the future.
Keith, good matches no matter the outcome. I've been playing CoH with you for years now and you're always good company whether as an ally or on the other team. No hard feelings about either match and I'm looking forward to more good games in the future.


- Arctictiger
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- MajorFullWood
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Re: 1 vs 1 Tournament Discussion Section
Rafterman wrote:Keith.... No hard feelings about either match and I'm looking forward to more good games in the future.
Good for you. I hope to crush Marty at some point like a fat girl accidentally falling on a coffee table.
- Stevo
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- Rafterman
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Re: 1 vs 1 Tournament Discussion Section
PrivateFullwood wrote:I hope to crush Marty at some point like a fat girl accidentally falling on a coffee table.
Ah, sportsmanship at its finest.


- Rafterman
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Re: 1 vs 1 Tournament Discussion Section
Got my ass handed to me twice by Bielab. Never even got the bat off my shoulder as the Brits, then did fairly well as the PE until his first Stuart tank came in and I had nothing to counter it. By the time I had Panzershreck infantry and a Marder III out, his Bren-upgraded Tommies shredded my Assault Grenadiers in 2 seconds while they were in green cover (which I don't get) and my Marder got toasted by a much faster flanking Cromwell. I had two armored cars out early, which helped with the infantry a bit, but their papier-mâché armor was also ripped to pieces by the invincible Bren Tommies.
p.s. 3-man PE squads are horse shit and slow as a fucking turtle.
p.p.s. well played.
p.s. 3-man PE squads are horse shit and slow as a fucking turtle.
p.p.s. well played.

- Arctictiger
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Re: 1 vs 1 Tournament Discussion Section
The MP44 for CoH is more accurate and deadly when the units are on the move.
- Rafterman
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Re: 1 vs 1 Tournament Discussion Section
Arctictiger wrote:The MP44 for CoH is more accurate and deadly when the units are on the move.
Yeah, I had forgotten about this fact and was focused more on utilizing green cover instead.
Playing against the Brits, I prepared for a heavy infantry fight (as many Brit players will start with LOTS of infantry) and he rushed out a Stuart first, which crippled me from the beginning. In addition, my PE infantry were dropping like flies as soon as they were merely sneezed on, so his Lieutenant had triple veterancy in literally 2-3 minutes from all the kills. I also would have done well to keep my two armored cars farther away from the Tommies out of reach of their Bren guns and just sniped them with the 20mm from afar. Losing those two vehicles early REALLY left me in sad shape. Had I produced some Tank-Buster infantry or a Marder earlier, his Stuart would have had little to no impact in the beginning and I could have taken the early advantage with my armored cars. I gambled by preparing for infantry and I lost. That match could have gone either way to be honest.
In the first game where I was the British, I made a fatal mistake by producing a Bren Carrier as my first unit. I did this to harass his Wehrmacht early on, but he just happened to have EVERY squad out at the moment headed for the EXACT location I sent the Bren to. It got shot up badly, then I wasted ammo resources trying to repair it enough to get it the hell out of there. As you may or may not know, the Bren can't shoot while it's self-repairing, so it was a sitting duck and got taken out fast. The entire harassment effort was nothing more than a waste of manpower, ammo and fuel. I don't know what kind of brain fart happened to me at the beginning of this one, but that was my shittiest match ever with the Brits.
While the Bren debacle was going on, I had packed up my HQ truck and left it sitting there losing precious seconds while I decided where to park it. Since I only had the one initial recon squad out capturing points, the truck didn't have anywhere to travel to and park yet other than the ammo point immediately next to my starting sector. By the time I parked the truck and started getting out more infantry, his units were already in the middle of the map capturing everything. Also, since I wasted my initial fuel on the Bren Carrier, I didn't have enough to even produce a Lieutenant. Eventually, I did get out like 4 squads of Tommies, but he had two MG42s that kept pinning and killing my guys every time I approached the middle of the map and I had to retreat FAR too many times. Because he had almost all the fuel points by this time, he had StuGs out on the field before I even had my 2nd truck out (no Lieutenant = no Field Support Truck). Then, when I finally got around to making Sappers, I had no ammo left to get them upgraded with PIATs to take on the StuGs because I had gone too far upgrading all my Tommy units with Bren guns. I don't think I've ever played the Brits more poorly than I did last night, which is crying shame because I've got more hours under my belt with them than any other faction by far.
I realize what I did wrong in these two matches and it's no mystery. I lost both games in lame-duck fashion because of poor early decision making. Nothing more. Had my early techniques and production been more efficient, they would have been a LOT closer than they were.

- Bielab
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Re: 1 vs 1 Tournament Discussion Section
Rafterman wrote:Playing against the Brits............ That match could have gone either way to be honest.
You are right. That match had high potential to go either way. Right before I got my Stuart tank out, my Lieutenant took some heavy damage from the skirmish that we had at the center of the map. I was extremely lucky by the way...that Lieutenant was at Vet level 1 and had a sliver of health left. When the Lieutenant and squads arrived back at my truck, I had to wait for fuel and manpower to build the casualty clearing center to heal the Lieutenant and my squads.
Meanwhile I started to loose some territory, so I gambled and sent my Stuart unsupported to harass the capping of the points so I wouldn't loose too much ground. If you were anticipating that and had shrecked grenadiers or a Marauder that could of damaged or destroyed the Stuart, it would have changed the dynamic of the match. Instead that Stuart took out both of your armored cars and when you rushed it with your infantry, they were easily picked off by my squads and the Lieutenant within command range got a lot of XP from that.
Rafterman wrote:In the first game where I was the British......
Loosing the Bren early was very costly to your economy. Loosing that first Lieutenant to the MG42 squad early and not capping the the two fuel points on the right flank until the 9 and 10 minute marks in the match really slowed your tech. I surprisingly had control of a large portion of the map early which allowed me to tech very quickly and get a Stug out at the 10 minute mark.
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