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BAS suggestions

Postby Aero » Wed Jul 30, 2008 4:01 pm

http://img146.imageshack.us/img146/9392 ... ackzs8.jpg

Wondering if its possible to make an M2 halftrack car like the german's have....makes the side's balanced with vehicles
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Postby Moose Man » Wed Jul 30, 2008 7:07 pm

i doubt someone wants to take the time to design something like that for this old of a game.. would be cool though.

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Postby krautnapped » Wed Jul 30, 2008 8:04 pm

Do you doubt the power of the milk truck?
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Postby Aero » Wed Jul 30, 2008 8:31 pm

milk truck doesnt have cool treads nor does it have the o so powerful 50 cal. mounted above the cab that can rip into any kraut
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Postby krautnapped » Thu Jul 31, 2008 5:19 am

The milk truck is the most devastating weapon in UO. Don't hate cause you can't unleash it's power.

Ask Dephyler. He knows. :p
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Postby dephyler » Thu Jul 31, 2008 5:41 am

krautnapped wrote:The milk truck is the most devastating weapon in UO. Don't hate cause you can't unleash it's power.

Ask Dephyler. He knows. :p


hell yeah. tuch ftw.
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Postby Aero » Thu Jul 31, 2008 7:50 am

Power? The only power its got a 6 cylinder engine with a canopy on the back covering some boxes, but if you call that power go for it man! I call it the UPS truck instead of milk truck, it has no milk in the back just the boxes
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Postby krautnapped » Thu Jul 31, 2008 8:15 am

6 Cylinder? I thought it ran on the Unreal engine or something? My bad.
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Postby Aero » Thu Jul 31, 2008 8:32 am

ok....its unreal..
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Postby Bielab » Thu Jul 31, 2008 10:42 am

Actually, Ger-Iceman did create a half track for the allies. Looks like it was going to be incorporated in the Dawnville map, but I am not sure what happened to the project :whoknows:

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krautnapped wrote:6 Cylinder? I thought it ran on the Unreal engine or something? My bad.
:biglaugh:
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Postby Mud » Thu Jul 31, 2008 6:35 pm

The milk is in the boxes

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Postby GER-Iceman » Sat Aug 02, 2008 6:30 am

Bielab wrote:Actually, Ger-Iceman did create a half track for the allies. Looks like it was going to be incorporated in the Dawnville map, but I am not sure what happened to the project :whoknows:

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This is a modified skin for the AHZ SdKfz for a US-Usage.

For Dawnville I also had a US M3:
GER-Iceman wrote:Image

-The M3 passenger has a 2nd view which shows the player sticking through the wall
I need to adjust all player positions. The model isn't tested. :disturbed:

-The M3 has no deathmodel or smoke/fire fx
A deathmodel isn't included because the model isn't fixed yet. The deatmodel will be included in the final. The missing smoke / fire fx should be caused by the scripts in use.

-The M3 has a missing face/polygon on one side
Will be fixed, it was deleted by the UO converter (engine fun).
There should be some more missing polygons around the gun.


The model wasn't tested and also not fixed. Here's a screenshot taken on AX-Dawnville:

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Nevertheless it will probably never be used.
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