Settings so far

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Settings so far

Postby Till Lindemann » Tue Oct 18, 2016 5:00 pm

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No stop autovault (space when crouch vaults auto)


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Can turn the goddamn music off
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Re: Settings so far

Postby Till Lindemann » Tue Oct 18, 2016 8:07 pm

the settings for a hardcore type seem to be there. but the players server filter settings are set to their stupid "what we think it should be" settings. this is the same thing that call of duty did in order to get rid of modding/server settings that they didn't approve of. on top of that, your server list only shows 50 servers with "change your filters to see more"

The war on rifles also continues. Maps are even more geared to combat open shots than in hardline or 4
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Re: Settings so far

Postby PanZ » Wed Oct 19, 2016 1:29 pm

SO that maps are more designed with a closer game in mind? Not farther shots?
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Re: Settings so far

Postby Till Lindemann » Wed Oct 19, 2016 2:07 pm

Range is always obscured. I didn't play all the maps but I didn't see one where it wasnt painstakingly obvious that the dirty riflers stay out of the middle and can't really help from the outside by design
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Re: Settings so far

Postby PanZ » Wed Oct 19, 2016 7:49 pm

Of course..the game is slowly being turned to CoD? :nono2:
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Re: Settings so far

Postby Till Lindemann » Wed Oct 26, 2016 10:53 am

I can already see that 200% bullet damage will be too much. I'm guessing around 150-160%. But the only presets are 100, 200 and blank. Your average player isn't going to understand that changing the slot to blank will get you all results. That's if we can use anything but the presets to begin with
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