Call of Duty: WW II

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Call of Duty: WW II

Postby Mugwa » Sun Apr 23, 2017 11:00 am


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Re: Call of Duty: WW II

Postby PanZ » Sun Apr 23, 2017 10:10 pm

I don't know what y'all are talkin about with abomination :nono:

But either way i'll give it a shot if it doesn't look like any of the recent CoD games.
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Re: Call of Duty: WW II

Postby SpawnAlot » Sun Apr 23, 2017 10:49 pm

Well, Mr. Wallace ?????????

:whoknows: :whoknows:


Anything you can tell us Cornrow ?
:cool2:
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War does not decide who is right ..................... It decides who is left.

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Re: Call of Duty: WW II

Postby logik » Mon Apr 24, 2017 9:54 am

SpawnAlot wrote:Well, Mr. Wallace ?????????

:whoknows: :whoknows:


Anything you can tell us Cornrow ?
:cool2:


Not his developer working on it.
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Re: Call of Duty: WW II

Postby MediEval » Mon Apr 24, 2017 8:26 pm

If it's just gonna be like all the other "newer" COD games, I don't think I'll be interested in playing it. The super fast pace and being able to throw a grenade from one end of the map to the other has no appeal to me. I even have a hard time playing Battlefield now. Haven't had fun with that since BC 2: Vietnam.

Now, if they wanna create a United Offensive Redux so to say, complete with Base Assault, fuck, I'd even buy the Collector's Edition
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Re: Call of Duty: WW II

Postby SpawnAlot » Mon Apr 24, 2017 11:13 pm

logik wrote:
Not his developer working on it.

My bad.
I know he's not with Sledgehammer, but thought he was involved with Activision.
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War does not decide who is right ..................... It decides who is left.

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Re: Call of Duty: WW II

Postby PatcheZ » Thu Apr 27, 2017 12:43 pm

Ahh shiat, watched the trailer a minute ago and just had to log in to ax to say hi.
(Haha, it's been over a year since I last logged in.)

Anyways, sign me up or pm me whenever the game's out if you want to play together.
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Re: Call of Duty: WW II

Postby Chevrolet » Thu Apr 27, 2017 9:37 pm

Scam or legit?
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Re: Call of Duty: WW II

Postby PanZ » Fri Apr 28, 2017 12:45 am

I'd keep an open mind but be wary since it is CoD..
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Re: Call of Duty: WW II

Postby Till Lindemann » Fri Apr 28, 2017 6:56 am

Tanks, 88's, satchels, damage model the same as uo and 2, comparable bf4 map size/layout scheme and at least a cq gametype or bust
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Re: Call of Duty: WW II

Postby Matrix » Fri May 05, 2017 8:54 pm


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Re: Call of Duty: WW II

Postby SpawnAlot » Sat May 06, 2017 1:48 am

Damn PatcheZ !!!!!

Good to see you're still ................. uhmmmm ....................... alive ???
Don't wait a freakin year, pop in and keep in touch and we'll keep you updated.

Need to hear what's been going on with you.



:ax:
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Re: Call of Duty: WW II

Postby Rafterman » Tue May 16, 2017 10:13 pm

Oh, snap! If the maps are big enough (like BF3 big), this game MIGHT make me give serious consideration to building a new rig.

SpawnAlot wrote:My bad.
I know he's not with Sledgehammer, but thought he was involved with Activision.

Corn works for Treyarch.
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Re: Call of Duty: WW II

Postby SpawnAlot » Thu May 18, 2017 12:32 am

Rafterman wrote:Oh, snap! this game MIGHT make me give serious consideration to building a new rig.
:eek2:
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Re: Call of Duty: WW II

Postby Cornrow Wallace » Mon Jun 12, 2017 5:39 pm

a little late to the party, but for those interested, the MP reveal will be in about 2.5 hours live from E3. I'm pretty excited to see it.

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Re: Call of Duty: WW II

Postby PanZ » Tue Jun 13, 2017 12:08 am

https://www.youtube.com/watch?v=42GiPMtJ-1I

Kinda knew they'd screw it up, not really drawing me in with those unrealistic "attachments" and duel wielding 1911s. Gonna be more of the same old crap..
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Re: Call of Duty: WW II

Postby PanZ » Thu Jun 15, 2017 10:22 pm

https://www.youtube.com/watch?v=_45RSSGh-Hs

We've gone from historical accuracy (gun sounds, rate of fire, asymmetrical gunplay) to appeasing SJWs and the new COD fanbase of needing something to keep their attention for more than one match. I had some hope for this, it's not looking good now.
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Re: Call of Duty: WW II

Postby Cornrow Wallace » Sat Jun 17, 2017 3:04 pm

Man, gaming must really suck for people who do nothing but sit around and wait for what they consider "the perfect game" to be made. Have fun waiting.

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Re: Call of Duty: WW II

Postby Stevo » Sat Jun 17, 2017 3:26 pm

:laugh2:

:awesome: I miss you Cornrow!

You are still invited over for the Fourth of July!
:2thumbsup:
If we had a Game Server, I would Administrate it... Dammit!
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Re: Call of Duty: WW II

Postby PanZ » Sat Jun 17, 2017 4:21 pm

Cornrow Wallace wrote:Man, gaming must really suck for people who do nothing but sit around and wait for what they consider "the perfect game" to be made. Have fun waiting.


Nah, I just play better games.
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Re: Call of Duty: WW II

Postby Cornrow Wallace » Sat Jun 17, 2017 4:39 pm

Stevo wrote::laugh2:

:awesome: I miss you Cornrow!

You are still invited over for the Fourth of July!
:2thumbsup:


:wave: Hi, Steven-O! how's your roof?

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Re: Call of Duty: WW II

Postby SpawnAlot » Sun Jun 18, 2017 1:42 am

Cornrow Wallace wrote:
Stevo wrote::laugh2:

:awesome: I miss you Cornrow!


:wave: Hi, Steven-O! how's your roof?


Good to see ya Corn.


I was wondering if he burned down any more of the neighbor's houses. ???







:flipoff: :glasses: :flipoff:
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Re: Call of Duty: WW II

Postby Stevo » Mon Jun 19, 2017 1:29 am

My roof is in tact, like me foreskin...
:naughty:

:cool2:
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Re: Call of Duty: WW II

Postby logik » Mon Jun 19, 2017 7:28 am

Heeeeeyooooooooo
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