[preview] mp_cw_railstation

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thousand yard stare
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[preview] mp_cw_railstation

Postby Cornrow Wallace » Sat Jul 12, 2014 10:55 am

I've been working on this one for a few weeks, though progress is slow. I usually don't like to show designs this early on, but I think this one is pretty cool, and you guys could use something new. :)

It will be Russian vs German
Medium sized
Snowy environment
Layout/theme is like CoD 2 Railyard meets Black Ops "Grid" (https://www.youtube.com/watch?v=vMmib5xtZqY)

I haven't even compiled it yet, so here's a Radiant shot.
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Last edited by Cornrow Wallace on Sat Jul 19, 2014 1:28 pm, edited 1 time in total.

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Re: [preview] unnamed map

Postby logik » Sat Jul 12, 2014 11:29 am

:chrisb:

Awesome... be sure to send me all the spawn points and layout shortcuts ahead of time so it will be even when I'm trying to kill Muse.
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Re: [preview] unnamed map

Postby SpawnAlot » Sat Jul 12, 2014 4:14 pm

Cornrow Wallace wrote: and you guys could use something new. :)


Yes we could. Can't wait to see how this one progresses.

Of course .................. I would still love to see 'Abandoned' converted to COD2.

( :naughty: hint ..... hint)
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Re: [preview] unnamed map

Postby chuckie2 » Sat Jul 12, 2014 6:16 pm

out standing........ mr Row :-)
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Re: [preview] unnamed map

Postby c2thet » Sat Jul 12, 2014 7:22 pm

chuckie2 wrote:out standing........ mr Row :-)
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Re: [preview] mp_cw_railstation

Postby Cornrow Wallace » Sat Jul 19, 2014 1:31 pm

Image

Image

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Re: [preview] mp_cw_railstation

Postby SpawnAlot » Sat Jul 19, 2014 2:33 pm

Awesome.
I hope you have the time to keep posting like this as you progress with it.
Those of us who wish we had talent (ok, me) would love to see it come together stage by stage.

Thanks for posting this.
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Re: [preview] unnamed map

Postby Bielab » Sun Jul 20, 2014 8:46 pm

chuckie2 wrote:out standing........ mr Row :-)

:awesome: :cool2: :chrisb:
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Re: [preview] mp_cw_railstation

Postby Cornrow Wallace » Sun Jul 27, 2014 12:02 pm

Small update. It may not look like much difference, but a lot of work has been done. Should see much more progress in the next update.

Image

Image

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Re: [preview] mp_cw_railstation

Postby SpawnAlot » Sun Jul 27, 2014 3:22 pm

As was said before:
Bielab wrote:
chuckie2 wrote:out standing........ mr Row :-)

:awesome: :cool2: :chrisb:
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War does not decide who is right ..................... It decides who is left.

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Re: [preview] mp_cw_railstation

Postby MajorFullWood » Thu Oct 23, 2014 6:26 pm

How's the progress here, sensei? You almost had me wanting to reopen Radiant.
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thousand yard stare
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Re: [preview] mp_cw_railstation

Postby Cornrow Wallace » Sun Oct 26, 2014 3:52 pm

Haven't worked on it in a while. it looks like the CoD 2 traffic here has died out, and that was pretty discouraging. I'm working on something for WaW right now, may pick this up again later, if not for CoD 2 then maybe MW or WaW.

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Re: [preview] mp_cw_railstation

Postby SpawnAlot » Tue Oct 28, 2014 4:46 pm

Cornrow Wallace wrote: it looks like the CoD 2 traffic here has died out, and that was pretty discouraging.

Yeah, it's been a pretty tough summer and fall for the CoD 2 crowd ....................... but we're still lurking about.
Winter's coming, we'll be back.

:naughty:
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War does not decide who is right ..................... It decides who is left.

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