VEH_LinkPlayer

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just drafted
Posts: 1
Joined: Mon Dec 05, 2011 7:31 pm

VEH_LinkPlayer

Postby gunrock9898 » Mon Dec 05, 2011 7:37 pm

I'm Sorry i don't know where to turn about this.

This is for Coduo but, I created a Usable mortar copyed the tags from the
sherman tank xmodel coded it, and when i go into game to test it i get an
error saying:

VEH_LinkPlayer: trying to use vehicle without a bone [tag_player

It seems like i didn't tag or the tag bone player simply dosen't exist.
All the bones are all in the right place on the model!

I used lightray3d a very simple program to model with.

just drafted
Posts: 7
Joined: Sat Oct 24, 2009 9:06 am

Re: VEH_LinkPlayer

Postby {CuF}D.O.A. » Sat Sep 08, 2012 5:27 am

gunrock9898 wrote:I'm Sorry i don't know where to turn about this.

This is for Coduo but, I created a Usable mortar copyed the tags from the
sherman tank xmodel coded it, and when i go into game to test it i get an
error saying:

VEH_LinkPlayer: trying to use vehicle without a bone [tag_player

It seems like i didn't tag or the tag bone player simply dosen't exist.
All the bones are all in the right place on the model!

I used lightray3d a very simple program to model with.



why not use the mortars from AfterHourz? (z_ahz_vehicles.pk3)

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