VEH_LinkPlayer
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- gunrock9898
- just drafted
- Posts: 1
- Joined: Mon Dec 05, 2011 7:31 pm
VEH_LinkPlayer
I'm Sorry i don't know where to turn about this.
This is for Coduo but, I created a Usable mortar copyed the tags from the
sherman tank xmodel coded it, and when i go into game to test it i get an
error saying:
VEH_LinkPlayer: trying to use vehicle without a bone [tag_player
It seems like i didn't tag or the tag bone player simply dosen't exist.
All the bones are all in the right place on the model!
I used lightray3d a very simple program to model with.
This is for Coduo but, I created a Usable mortar copyed the tags from the
sherman tank xmodel coded it, and when i go into game to test it i get an
error saying:
VEH_LinkPlayer: trying to use vehicle without a bone [tag_player
It seems like i didn't tag or the tag bone player simply dosen't exist.
All the bones are all in the right place on the model!
I used lightray3d a very simple program to model with.
- {CuF}D.O.A.
- just drafted
- Posts: 7
- Joined: Sat Oct 24, 2009 9:06 am
Re: VEH_LinkPlayer
gunrock9898 wrote:I'm Sorry i don't know where to turn about this.
This is for Coduo but, I created a Usable mortar copyed the tags from the
sherman tank xmodel coded it, and when i go into game to test it i get an
error saying:
VEH_LinkPlayer: trying to use vehicle without a bone [tag_player
It seems like i didn't tag or the tag bone player simply dosen't exist.
All the bones are all in the right place on the model!
I used lightray3d a very simple program to model with.
why not use the mortars from AfterHourz? (z_ahz_vehicles.pk3)
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