Get your shovels ready..

General chat about United Offensive, Anarchicmod 2.0, and our servers.

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Get your shovels ready..

Postby Cornrow Wallace » Sun Sep 21, 2008 5:34 pm

anarchicTDM is now anarchicGFM! We'll be running TDM, CTF and DOM (gametype changed on request). This isn't an alternative to our Bas server, it's just another place to play in the meantime. In the off chance that we actually see some outside traffic, please be friendly & respectful. :)

Download the necessary files here. Download the .zip, extract the three pk3 files to your Call of Duty/uo folder and connect.

Join up! 208.100.34.105:28960

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Postby Aero » Sun Sep 21, 2008 6:37 pm

Awesome!! Thanx Corn!

:bigthumb:

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Postby razor » Sun Sep 21, 2008 6:48 pm

whats this mean????

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Postby krautnapped » Sun Sep 21, 2008 7:12 pm

:giantbugeyes:

AWESOME. Going in now.

EDIT: I'm in now, anyone else want some shovel fun?
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Postby Captain Speirs » Sun Sep 21, 2008 8:32 pm

razor wrote:whats this mean????
x2

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Postby MediEval » Sun Sep 21, 2008 8:41 pm

I get the same error that Razor does
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Postby Stevo » Sun Sep 21, 2008 8:51 pm

Ny error is different, but I got one too... I deleted the files and will try again...
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Postby gitman » Sun Sep 21, 2008 9:07 pm

do you guys have an existing Call of Duty/gfm folder?
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Postby razor » Sun Sep 21, 2008 9:15 pm

i deleted it along with everything else that isnt needed and it still came up with the error
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Postby GER-Iceman » Sun Sep 21, 2008 10:03 pm

MediEval wrote:I get the same error that Razor does


I don't downloaded the files because I still have a running gfm mod on my hdd but after downloading you need to have this folder with those 3 pk3-files:

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Also be sure that your target line (if you use a shortcut to connect) don't includes a link to anarchic mod and looks like:
"C:\Program Files\Activision\Call of Duty\CoDUOMP.exe" +connect 208.100.34.105:28960
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Postby strassa » Sun Sep 21, 2008 10:18 pm

Thanks, downloaded and working. I'm ready for some UO CTF.
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Postby MediEval » Sun Sep 21, 2008 10:52 pm

I figured it out. Corn had it wrong. You need to make a GFM folder and unzip the file into that. Once that was done, I was able to connect
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Postby Cornrow Wallace » Mon Sep 22, 2008 4:42 am

MediEval wrote:Corn had it wrong.


I posted the method I used. I put the 3 GFM pk3's in my /uo folder and was able to connect with no problems. :shrug:

If you get the ammo mismatch error, it's because you have another mod somewhere that is conflicting with the mod you're trying to run. If your /uo folder is neat (read: you haven't been playing other servers and downloading tons of mods) then you'll have no problems connecting using the method I posted.

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Postby GER-Iceman » Mon Sep 22, 2008 8:25 am

MediEval wrote:I figured it out. Corn had it wrong.

Not wrong, he only needs to use another setup due to his shovel-hack/shovel-bot... :look:
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Postby Aero » Mon Sep 22, 2008 10:05 am

I got a ranger_knife_mp pop up

Couldnt find it in my Callofduty folders, did a search threw the computer still couldnt find it.

What does gfm mean anyways?

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Postby GER-Iceman » Mon Sep 22, 2008 10:10 am

Aero wrote:What does gfm mean anyways?

German Front Mod
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Postby Aero » Mon Sep 22, 2008 10:17 am

gotchya


How exactly do you use the shovel and what is it for?

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Postby MediEval » Mon Sep 22, 2008 10:37 am

I know he didn't have it wrong, I was just giving him shit.
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Postby GER-Iceman » Mon Sep 22, 2008 11:09 am

Aero wrote: How exactly do you use the shovel and what is it for?

Bash with it.

With a shovel you can dig in the ground... :p :j/k:

The German spade aka Klappspaten or Wehrmachtsspaten was one of the deadliest weapons in the close combat / trench fights in ww1 and ww2. Nearly every German soldier had such a shovel for making foxholes etc. but in close combat fights they often used it for killing the enemy. A bajonette or a knive could easily break or get stuck in the enemy or somewhere else, the shovel not. Also with a knife or bajonette you need to stab. The edges of the spades were often sharp like a razor due to the digging and with less strengh you could easily cleave a head or cut the neck. More enemies, especially on the East Front, probably died through a German Klappspaten then through a German knife, butt or bajonette.
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Postby karott » Mon Sep 22, 2008 2:43 pm

GER-Iceman wrote:
Aero wrote: How exactly do you use the shovel and what is it for?

Bash with it.

With a shovel you can dig in the ground... :p :j/k:

The German spade aka Klappspaten or Wehrmachtsspaten was one of the deadliest weapons in the close combat / trench fights in ww1 and ww2. Nearly every German soldier had such a shovel for making foxholes etc. but in close combat fights they often used it for killing the enemy. A bajonette or a knive could easily break or get stuck in the enemy or somewhere else, the shovel not. Also with a knife or bajonette you need to stab. The edges of the spades were often sharp like a razor due to the digging and with less strengh you could easily cleave a head or cut the neck. More enemies, especially on the East Front, probably died through a German Klappspaten then through a German knife, butt or bajonette.


thanks for the info :)
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Postby karott » Mon Sep 22, 2008 2:44 pm

GER-Iceman wrote:
Aero wrote: How exactly do you use the shovel and what is it for?

Bash with it.

With a shovel you can dig in the ground... :p :j/k:

The German spade aka Klappspaten or Wehrmachtsspaten was one of the deadliest weapons in the close combat / trench fights in ww1 and ww2. Nearly every German soldier had such a shovel for making foxholes etc. but in close combat fights they often used it for killing the enemy. A bajonette or a knive could easily break or get stuck in the enemy or somewhere else, the shovel not. Also with a knife or bajonette you need to stab. The edges of the spades were often sharp like a razor due to the digging and with less strengh you could easily cleave a head or cut the neck. More enemies, especially on the East Front, probably died through a German Klappspaten then through a German knife, butt or bajonette.


Thanks for the info :)
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Postby razor » Mon Sep 22, 2008 3:28 pm

just checked it out.

how i missed the shovel :luv:

that and the M1 Carbine (not the folding stock, paratrooper one) :D
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Postby BillyBlueBlazes » Mon Sep 22, 2008 5:37 pm

well, that was fun... play a little on Borisovka.

Hope to see people on when t. Lo or that bridge map (Murderet?), comes up.

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Postby karott » Mon Sep 22, 2008 7:51 pm

It says 3 sound files are missing or in bad format....
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Postby Till Lindemann » Mon Sep 22, 2008 8:22 pm

just crashed
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Postby gitman » Mon Sep 22, 2008 9:59 pm

didn't get any console errors

just so i set your expectations on this.. if server crashes happen and i get some sort of log output to tell me where the script error is, i'll try to take care of it. but issues like this one, i won't be able to chase down. it would be another story if it was my own scripts.
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Postby GER-Iceman » Mon Sep 22, 2008 10:23 pm

Till, did there was an error message? Did anyone used a medic? I remember crashes due to "bone 127" or anything else caused by the medic (when I remember right :disturbed: ).

Btw., there is a bug. When you cry for a medic, a red cross over your head get displayed for your teammates and for your medic. This cross is visible through buildings too and I am sorry to say, it is also seen by the enemy. :( So when you don't want to show your position, don't cry for medics...
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Postby Till Lindemann » Tue Sep 23, 2008 4:56 am

i disconnected while it was still a connection interruption. it was on dm so i dont think that anyone actually used a medic
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Postby GER-Iceman » Tue Sep 23, 2008 4:59 am

Till Lindemann wrote:i disconnected while it was still a connection interruption.

During gameplay or map change/loading?
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Postby Till Lindemann » Tue Sep 23, 2008 5:05 am

during gameplay
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